STAR WARS
Jedi: Survivor
Indiana Jones and
the Great Circle
STAR WARS
Jedi: Fallen Order
Gears of War 4
Horizon Zero Dawn
Killzone Shadow Fall
Killzone 3
Crysis 2
Crysis Warhead
Crysis
STAR WARS Jedi: Fallen Order
PlayStation 4, Xbox One S and X, PC (released Nov 2019)

I joined the team while it was still quite small and saw the team grow and come together to ship one of the most fun games I've worked on.

I was primarily responsible for level design on several areas on the planet Zeffo, I also ended up becoming the planet owner and helping to maintain and fix issues on it until we shipped.

Zeffo

I worked on a number of locations on the planet of Zeffo; the Lake and Crashed Venator, the Imperial Headquarters and Dig Site, and the Tomb of Miktrull where the player learns Force Pull.

It was really fun to work on something so inter-connected, and also a lot of work to make sure all of the connective tissue didn't break streaming if the player double-backed or took a non-crit path through an area. It was also fun designing obstacles and puzzles around such strong mechanics.